Wednesday, May 30, 2012

Thank you for playing World of Workcraft!


Welcome noob, er, Student Assistant Elkagorasa! Your enthusiasm to defend the Help Desk from invading customer calls is noble. Please find your seat in cubicle space 2. You shall answer and close 200 calls with no customer complaints.

orc laughing
(ding!) Congrats, man! You've been promoted to Desktop! You'll find 200 boxes on the loading dock, containing brand-new workstations and monitors. Assemble and install the corporate desktop image on all 100 PCs before the end of the week. Yes, I know it's Wednesday at 5PM, you have a  problem with that? 

Yeah, dropping my daughter off at elementary school this morning, she wished me fun on my World of Workcraft! Like I can actually play games sitting in this cubicle farm. Geesh! At least I can blog..

So, yes, I have been playing more D3 than WoW as of late. I feel that some of the concepts implemented in D3 are easily transferable to the WoW environment. I've mentioned before, that I see how a very simplified talent tree as in D3 makes the game play a bit more fun! This was emphasized last weekend when I finally killed Diablo. The first few wipes, I would tweak my gear, swapping out for vampiric pieces that sapped more health, or I would add gems to grant more vitality (aka health). It wasn't until I swapped out my zombie dogs talent for spirit walk that I was actually able to kill him.

You checking my stash? Another concept that I think WoW needs is the Stash. This is effectively your bank, but any one of your characters can drop something into this chest, it's is every city you'll ever visit (I think you're followers also use a pack-mule and bring it along). Now my problem is that my first bank tab is totally full of level 20-30 items and doesn't have any room for Nightmare mode items. To empty a few slots, I created a demon hunter, QuickDraw, grabbed my rare items for levels 7 - 10 then proceeded to one-shot the skeleton king.

Talent alts? D3 has done away with needing talent alts, by making the talents, actually vendors. If I have the mats, I run to my account-wide blacksmith, and he can create any armor recipe that I know. My witch doctor paid for the BS training, my demon hunter is reaping the rewards. He picked up a nice shield, decent boots, and even crafted himself a shiny helm (instead of that white leather drop).

How could this extend to Warcraft? Stash = Void Storage. Put something into that virtually bottomless pit of storage and any one of your accounts could grab it. I am not sure how well it would extend across servers? But with cross-realm zones coming in Panda, I wouldn't think cross-realm storage is far behind. Of course, Warcraft has SoulBound items and D3 does not. This could make the usefulness of cross account storage limited to BOA items (which I don't think will go in void storage).

D3 does not have mailboxes, Warcraft does. While I have to logout and hop to another toon, to create an item, I am not sure it would be beneficial. On the otherhand, a GUILD Blacksmith, Tailor, alchemist, etc.,  would be immensely useful. In fact, I see it being a guild's strongest asset. "Come to OOT, we have the no longer available sweatband recipe!". Of course, if that toon ever leaves the guild, and hopefully not, your guild would be in an awkward spot.

I see potential. Will Blizzard actually implement it? Who knows. Probably not, as there are mechanisms for both items already available.

I am curious, what would you want to see from D3 UI put into WoW?

Friday, May 25, 2012

WoW InfoGraphics

As of recent, this blogger has started playing with Pinterest.com. One of the items that always seems to come up in the Tech category are infographics. Long images that display many interesting and tedious tidbits about a topic. Here's one that I just saw on WoW (from 2010) and a second (very similar) from last year.. 

Tuesday, May 15, 2012

D3 vs WoW Talent Tree

Last night, along with probably a good portion of  you (ok, honestly sometime this week because it was midnight PDT when it started) fired up Diablo 3 and started playing through some clickity clickity battles. As a noob Diablo player, this was an interesting (albeit frustrating) interface. I kept running into issues during battles when I'd revert to WoW mode and attempt to move using the WASD keys. I am all for strafing using SHIFT+A and firing off spells from the button bar. Unfortunately, when I hit these keys, menus kept popping up during the Skeleton King fight. 4 wipes, so far.

Aside from that, I think I see what Blizzard is attempting with the very simplified MoP Talent tree. If you haven't played Diablo before, (playing a witch doctor) on my PC, mouse button 1 is my primary dps spell (poison dart), mouse button 2 is my long cool down spell (grasp of dead). My first new 'talent'  (@ level 4) came in the form of 'summon zombie dogs'; it gets placed on keyboard 1. As I progress, new 'classes' of spells will be placed in the subsequent keyboard #s. (1 = Defense, 2 = Terror, 3=Decay, 4=Voodoo).

With MOP, this GUI will be a thing of the past.. 
I see this emerging in the Panda beta. We are down from somewhere in the range of 30 spells that a warlock can cast, down to a focused group around 15(?). We'll have 6 talent levels to choose from and 4 or 5 class/build specific spells. Ideally we'd only really need one button bar, 2 if you add trinket triggers, etc.. No longer needing rows and rows and rows of button bars.

It could be really interesting...



Thursday, May 10, 2012

MOP Glyphs - This Could Have Been FUN!

There's a quest in the Panda 85+ zone where you walk to a cliff and bungee jump down to grab some items. My lock is on a PVP beta server and some Alliance Priest was sitting off to the side mind controlling people into jumping off the cliff. I lived, ported back to Home, then ran back and sent a few fireballs his way. It would have been nice to have this minor glyph (and been playing Demo and not Destro). I could have simply flew down as a meteor!?

This is a nice change for Blizzard. They kept saying they wanted to create 'fun' glyphs. Personally, much better than the Glyph of Voidwalker which it's replacing. Are we going to see other spec's with equally fun or silly glyphs? Here's a few that I found:
Feet of flame, float on water. Just don't stop, you'll sink
  • Glyph of Burning Anger - Warriors will spontaneously combust!
  • Druids... don't get me started on all their new forms to morph into (orca, stag, sparkle, treant)... 
  • Slow fall glyphs (GraceFalling AvengerPath of Frost and Heavens) - think there will be a lot of jumping in Panda? We had CC glyphs show up in Cata.. :)
  • The awesome Glyph of Nightmares - our warlock land mount floats while running. 
  • Arcane Languages? I don't get this one. I play an Orc, but understand Troll and Tauren already. At least, I assume all troll NPCs don't also speak Orcish.

Here's to looking forward to more fun glyphs. How about one that converts 'drain life' into a rainbow (I know we have a pet seduce that's a rainbow, but!)? I'd love to kill my foes on the BG with rainbows!! Ok, we're supposed to be gloomy, power hungry, shadow and flame dealers of death and destruction; we need a black rainbow. 

Tuesday, May 8, 2012

LFR + 1

In this lull time between the end of Cataclysm and the opening of MoP, a number of us are looking into other means to keep the game alive. I've started actively participating in arenas, but I've also signed up on a couple external Looking for Raid sites. These websites allow anyone to setup a raid and invite people to come along, without having to spam Trade channel.



OpenRaid.US - is still in beta, but based on my 'main' character selection, I get a nicely formatted message weekly.

For example:

Raids for Elkagorasa (not your preferred character? Change it via 'Characters')
Firelands 10 HC 6/7
Sat 3 March 2012 @ 15:00 - 18:30 (servertime)
An extreme raid doing heroic raids
Clear all firelands boss in heroic difficulty with Ragnaros normal. Depending on the group, a weekl...
Sign up now, there are still 3 spots left!
***********************************************
ICC 25 HC full run
Sat 3 March 2012 @ 15:00 - 17:00 (servertime)
A social/fun raid doing heroic raids
Killing all bosses on heroic mode. Do not aim for achievements however I expect to get nearly all o...
Sign up now, there are still 8 spots left!
***********************************************
Ulduar 25 AchievementRun
Sat 3 March 2012 @ 17:00 - 20:00 (servertime)
A semi-hardcore raid doing hard achievements
Try to do all Achievements!Not the drake!
Sign up now, there are still 22 spots left!




WowPugs.com - this site has a prettier interface, let's you sign in with your facebook account (if you wish) and even has integration for IRC chat. Only problem I see, no Malfurion - US raids going on (yet!).


I don't know about you, but this could be interesting. A lot of the OpenRaid announcements have been for Achievement runs, or Hunter Legendary runs. If you don't have an active Guild, or simply want to try running older/different content than currently, this (looks) like a great way to find some people to play.





Friday, May 4, 2012

See all three specs

feranho posted a link to his video running through the rotation for all three warlock specs. Thought you'd enjoy seeing it here. (Video publish 4/28/2012)

Prot Pally Tank LFW

El Plato  ElPlato@Kul Tiras-US Alliance Kul Tiras-US Protection Paladin  Artifact weapon level 71 (atm, and still improving).  Ash...