Monday, May 8, 2017

May Update (Kara's End, Questing and Mythic + dungeons).

We've completed Karazhan, multiple times over now. Last week, we managed to work on killing the 40 spiders for Clearing out the Cobwebs (while helping our pugged DPS get the shard in Servant's quarters) for one player and I picked up Little Red's cape. Sadly, with Karazhan completed, I can see the end coming very soon. Our healer is getting harder and harder to keep engaged. He's way behind on the achievements required for flying. Since 7.2, he's having a harder time surviving during fights in both healer and tank spec (monk), so behind the curve on gear. Finally, he hasn't completed the Suramar quest chain, so Arcway is still locked out for him.

I've achieved flight! With that I bought my first WoW token as I saw the Vial of the Sands on sale for 98k gold (i.e. 2,000g less than I sold token for). I was a little frustrated by the token sale. I bet this is due to the changes in tokens, but it seemed overly complicated.

  1. Go to WoW store in-game, buy token using registered bank info.
  2. Wait for funds to clear, and Blizzard to approve purchase. Token will arrive in your in-game mailbox.
  3. Post token on in-game auction house at fixed rate and wait for someone to buy it. (could take 8-12 hours).
  4. Check mail regularly until token sells and hope that the mount is still there.


I bought the token on Sunday and I was able to purchase the mount on Tuesday. Definitely not the instant gratification that I was hoping for. Happily, I was able over the weekend to use it twice. Once to fly around the healer above, and second (out of novelty) to fly around our mage who has already earned his legion wings.

Currently working through two rather long quest chains (neither on Broken shores).I am a little over half-way through the Suramar Insurrection quest chain. Next step is to venture to Crimson Thicket and help Valtrois. At the same time, I have made major steps forward on my Balance of Power quest chain. Currently up to 'step 16: Presentation is Key'. If I time it right, I'll be running Nighthold for both quests at the same time.

We parked entire group here during fight.
In addition, I have only 4 mythic+ dungeons left for [Broken Isles Keymaster]. One of those I'd been avoiding was Vault of Wardens due to the second boss fight (Inquisitor Tormentorum). Last night, while working on artifact appearance quest, I was introduced to a cool trick. Once you engage the boss, run into one of the corner outlets with your back facing the door. He'll run off open a prison, then return to your party. The eyes will all be directly in front of you, always. IIRC, we parked in the doorway to Tormentorum's right. Worst case, picking the wrong side, as soon as you kill the boss, adds spawn immediately on top of your party.



Speaking of mythic plus dungeon changes Blizzard is suggesting, I don't think they really understand or maybe their not being clear. Blizz is proposing 1) get rid of depletion mechanic 2) reducing the number of loot boxes at end to always be one box.
... players tend to look for lower-level Keystones that they can easily stomp through, instead of higher-level Keystones that are appropriately challenging for their gear and skill. That, in turn, affects who they’re willing to invite.(ref)
TL;DR If  players can easily stomp through, their over geared, (i.e. not going to get an upgrade from the dungeon) hence only in it for artifact power and will keep running the same mythic+ dungeons they are over geared for. Players that are undergeared and need upgrades will no longer come to Mythic+ dungeons for upgrades, going for more reliable drops in normal pug raids.

Blizz, here's my situation. I am a casual player, often running with anywhere from 1 to 4 pugged slots. We're not voice chatting to plan fights. We're not even in the same guid, or realm. I am using that handy group finder tool to even get in a group. If I was running in a guild group, I'd be more open to taking the chance with a much higher level group. In the meantime. my plan each week is to run, one, maybe two mythic plus dungeons and get some gear upgrades (until I feel more comfortable).

I KNOW, I should be running a higher Mythic+ level with my prot paladin (ilevel 884) but I am a little nervous tanking an unforgiving pug. Checking WoWhead's guide, I really should be running Mythic+6/7 to possibly get a replacement trinket upgrade. This means running a complex dungeon, with a pug and affix.

Removing the depletion penalty makes wiping forgivable. Players might be more likely to experiment with someone else's high level key, in order to get that needed BIS upgrade. Decreasing the gear drops makes the likelihood that I'll ever surpass a 900 ilevel highly unlikely (without raiding). This is sort of like the proving grounds of Draenor, I won't do dungeons, instead opting for looking for spots in Normal raid groups that don't need AOTC.

Saturday, April 1, 2017

Rumored Legion Patch 7.4: All For One

Now that we've finally taken down the Burning Legion in their home world (Legion patch 7.3). It's time to start working on taking care of some corrupted old gods. This isn't going to be easy, and we're going to have to work together. 

(cut scene) Dalaran - current time - the teleporter pad in the center of Dalaran has been destroyed and players can no longer access their pillars. Here Khadgar calls all players together and announces the defeat of the Burning Legion (cheers). He now needs us to join together as one to purge the last of the corruption. The crowd starts chanting "ALL FOR ONE! ALL FOR ONE!" (fade to black)

Factions?

In patch 7.4 all factions will be destroyed. We've seen the death of too many leaders and thrown into disarray. Khadgar will be offered the role, but will pass on it so he can continue his role as Guardian. Illidan will be offered the role, but will also pass. Anduin will step forward as the leader of both the combined Horde and Alliance. 

Game Changes

This patch will include interface changes throughout the game. 

Neutral everything - We've already had all auction houses go neutral, with 7.4 we'll also see cities, flight masters and npcs convert to neutral. Horde, but you want your hearthstone set to Stormwind? That's OK! Best of all, you will be allowed to learn the same languages as the NPCs and be able to communicate across factions. 

Slow Down and Hang Ten
Horde, Alliance or Neutral? - No longer will Pandarian's need to choose a faction at the end of their quest chain. Instead they will simply be able to live their lives without taking sides. "Slow down" is the new mantra of all surfing pirate pandas.. 

In fact, there will no longer be a faction button on the character generator either. You will still start the questing in your 'race starting area' but once you reach 10, the taxi stand will allow you to fly to both horde and alliance cities. Want to have a sexy night elf, but like questing in Crossroads, no problem. 

Questing - As in Legion, there will no longer be a zone order. This opens up the Machete Order of Warcraft. Follow the quest chain as Anduin grows up. Create a different chain that follows Khadgar around. Kill Garrosh in Nagrand, then follow his dead zombie body into battle in Northren. The quests, dungeons and raids in each area will drop gear appropriate for your current level. 

Timewalking What? - LFG is about to get REALLY busy. Now that dungeons and raids no longer have levels, you can now queue for them anytime. You'll be able to pug groups for Vault of Wardens at 15 and The Stockades at 101. Oh, sorry no longer can you solo this legacy content. Ulduar is now a max level raid, every-time. 

Add caption
When? - You want to be at Blizzcon this year! You'll get to see the first dungeon runs where Tauren, Trolls, Draenei and Goblin are all working together to kill the yet unannounced end-boss. Grab your epic class mount and get ready, we're about to all go flying into battle!! If you haven't completed pathfinder by November, don't worry; most of the fighting will be done on other continents around Azeroth.

Not Ending PVP


Is this the end of PVP? No, of course not. Even though we're all in the same family now, it has never stopped siblings from fighting. In fact, this will only help PVP even more. Do you happen to play on a server unbalanced one faction over the other? As of 7.4 all PVP will be grouped by BG
rating, not faction. Each team will split down the middle so average team ratings are similar. There is only one slight negative impact. There will be some adjustment (fight red, not just s), but in the long run, it will make the PVP game play a lot more satisfying for everyone.

Expansion 8 not far behind. With 8 we see the end of the story. Azeroth is safe.


Monday, March 6, 2017

Karazhan 7 of 8

Over the last 2 weeks, we've made 2 attempts at Return to Karazhan. Two of our six are currently working to move into a new house, so we were short one DPS. We've brought along a non-guild friend, Shamwise, as our 3rd DPS.

As a rather casual player, I only ran Karazhan the raid, only once, but the rest of the party was enjoying the nostalgia of the entire run. "I love the music in this place (opera hall)." "Oh look you can talk to the big-bad wolf and get him to say "Run! little girl run!".


So far we've successfully downed 7 of the 8 bosses. Some of the bosses we've managed to one-shot, while other times, we died over and over to the trash. With the reset Tuesday (today), we'll have to start over again for a third time.

Attempt One: 

Start Friday, around 10PM local, complete Opera (westside story), Lots of  dancing, both by boss and team to avoid all the various spells they cast. So far, the corpse run is decent, but do-able. Maiden, easy. As long as you track that you have the dot, it's easy. Make sure your team drops the on the walls, not immediately under the boss. At end of fight we had no space to move. The crystal near Attumen is buried in spider-ville. Ouch. (Note portal at the spiders takes you back to side door where you entered). Couple attempts with Attumen, darn charging horses killing us each time. Now the corpse run is 5 minutes an attempt (down through opera, across ballroom down back stairs, around all the spiders). Last attempt, then we realize that killing Moroes opens up a shortcut. Go back and kill Moroes (one shot) and it's now 12:30AM, so bed.

We were never able to reconvene before Tuesday, so we never progressed any further.

Attempt Two: 

Wednesday, Opera is Belle and Beast, much easier, simply a tanking order. Can't remember, either close one-shot, or easy two shot. (I sort of remember us missing an interrupt and all dying). Instead of heading to Maiden, we go straight to Moroes.

Dancing with Attumen Chargers
Now we can take the shortcut to Attumen via backstairs, It took a few tries, but finally everyone learned to dodge the charging lines of horses. Unlike the Cordana lines of warriors, they don't criss-cross/overlap, instead the horses have a simpler split near the middle. If I found the split, I'd run through and behind. Only complication was when the line of horses started inside the round walls of the fight arena.

Day 2: Friday we subbed in one of our DPS. This created a bit of difficulty as she didn't have DBM installed and didn't get alerts on boss tactics. Didn't help that we also started this run later than normal (my toddler was just not tired). We re-killed Maiden and were able to kill Curator (and get the last crystal that he poops out). It took several attempts to get him down, Key being, tanking him down one side of the hall way while everyone else rand down the other side and ranged DPS taking out the volatile energy adds. Sadly the added DPS couldn't pickup all of the crystals. Yes to Opera and Maiden, no to Morose (and we didn't check on the final location in spider-ville).

Day 3: Coming back to Karazhan Monday night, we had high hopes. I knew from watching some strat videos that the last boss is a really tough dance, but didn't think Medivh or the mana devourer were going to be so difficult. Medivh is all about the interrupts. We ended up having to call out each interrupt ("i got it") so that we could stop as many as possible.

Mana devourer, I feel we just got lucky. Absorbing the mana balls ended killing everyone a number of times, with usually me left standing. The last fight, our warlock dropped a soulstone on me, and our shaman popped his personal battle-rez. We then managed to take him down.

So we finally reached Viz around 12:30AM. We 'just one more try'd until 1:15. Sadly we could never quite get over the hump of phase 3. The dance on phase 1 was easy. Phase 2, our lock would put up her portals and we'd fly to the boss, avoiding his shot. Phase 3, we'd aggro all the adds, but we'd die to the purple balls each time. I think we have a good idea of the fight. We need more dps on last round. We managed to get him down to 12-14% most every time.

Since then I've ran Kara with a pug one time and we made it all the way up to the mana wyrm. Medivh was a bit of a struggle (jump but don't move during eternal winter and flame wrea.. POW!). Our mage has made it all the way with another group. They cast BL/TW on phase 3 to DPS down boss quicker. (and managed to avoid the purple balls, i guess).

Our healer (and one DPS) return from a mid-winter vacation next week. Hopefully we'll get another full run in soon!

Now, I think it's time to queue for an Arcway/Court of Stars run. After the kara pug, I might be ready.


Music


Tuesday, February 7, 2017

Something's in the air, but it's not love.


Ah February. Love is in the air. Those heart shaped chocolates. The exchanging of sappy cards and trinkets. The endless grinding the apothecaries for a mount with an insanely low drop rate. Ah holidays..
So, Elkagorasa has been taking a bit of a holiday. He's gone back to Pandaria to do a little recreational activities. He started the adventure hanging out with Nate on his little floating town. Elk was already honored among the Anglers as being a decent fisherman. Getting exalted meant hanging out for 3 different adventures each day. These trips ranged from fishing up garbage (player competition), killing puffer fish, and collecting the clam meat. The 'worst' was fishing up a piranha from the rivers. The oddest was fist fighting a shark. (spam #3 on cooldown). Those goblins loved sending him to 'blow-up' things, but usually he would just DOT everything up and watch it die quickly. At hitting Revered, Elk picked up the Angler commendation, basically turning the Revered -> Exalted run into the same number of trips as Honored -> Revered.
Azure Water Strider acquired

After the two weeks, Elk was getting a little bored. Too much fishy smell, and those darn lizard men kept stealing his breakfast. So he moved in with the Shado-Pan down the coast (which at least have a tent for him to sleep in vs those anglers). Shado-pan live in the last leveling zone in Pandaria so Elk barely visited here. Even so, he's only been there one day and up 2k rep (or 6k/12k honored). Most fun quest so far required Elk to use a grappling hook to serpent surf between brainwashed flying serpents and bash their senses in. At first he was dropping back to ground each time, until he realized he could simply hop to the next serpent. Plan is to reach exalted and pickup both the onyx serpent and blue tiger. Only worry, Elk still is only friendly with the Golden Lotus (a former rep-gate faction), but I don't think I would have gotten this far if it was still an issue.

ElPlato is working hard. Now wearing average 860 gear on all three specs. (I do have to say that multispec gear is awesome Str <=> Int). Ret and Prot gear is about the same iLevel right now. Retribution is really powerful when running those world quests! Prot is fun when doing those warden dailies because she's virtually invincible (letting someone else burn them down). She's tanked 8 different mythic dungeons, some done more than once (Karazhan attunement for 6 people). Still haven't done either of the Suramar dungeons or Karazhan yet. At this point, everyone is attuned for Kara. We're just having a hard time coordinating three hours with everyone. It's a long enough dungeon, 8 bosses, that pugging the last 1-2 slots doesn't sound ideal. We are happy to hear that you don't need to all be on the same server/realm. We've pugged a number of mythic dungeons pulling DPS off the group finder tool. Friday night we even managed to grab an 890 shadow priest for a run of Mythic Halls of Valor. WoW that DPS was outrageous. (it probably doesn't hurt that the rest of the party has gone from 830 -> 860 also). We even picked up Surge Protector during the run! Yes, I am probably partially at fault. 10PM is hard for some of my guild to still be awake.

Bulwark of Azzinoth
Until we can coordinate the time, there's still plenty to do. Suramar. Probably the biggest max level questing zone we've had in a long time. ElPlato is down to the last 2 quest chains to get Good Suramaritin. Just picked up "A Growing Crisis" start last night after hitting 7000:21000 revered.  Once I complete these, I'll have officially completed Legion Pathfinder Part One (combined across both toons; ElPlato still needs to go back and complete the Val'sharah and Stormheim quests).

As ElPlato is a boosted toon, her wardrobe doesn't contain any of the early content quest items. Sure, she has the cosmetic items I picked up in my horde warlock garrison. She also has a few items from 1-40 as I leveled up, but nothing between then and now. This has me looking into old raids and dungeons for possible xmog items. So far, she's either solo'd or ran with a small guild group:
  • Siege of Orgrimmar - small group to help with Immerseus pools, otherwise that one fight would have taken an hour, two puddles at a time.. 
  • Terrace of Endless Spring - solo'd but couldn't for life of me complete Sha fight on Heroic. Changed at the last fight to normal and he dropped quickly. Kept dying due to some mechanic at the end.
  • Black Temple - Lots of running, but got that spiky bulwark from Illidan. IMHO, this goes nicely with the boulderfist armor set.
I've also poked my toe into Hellfire Citadel, but only the first 'boss'. I am looking to solo/small guild run it for the Glory of the Hellfire Raider mount. I'll update this (below) as we progress. Here's what I found on WoWhead and youtube for all 13 achievements:

  1. Nearly Indestructible - Burn down adds, don't let them get to gates, focus on tanks (no aggro table). I was able to solo everything in Ret., but couldn't deal with them when they came on the opposite side of arena. Prot had taunt, but dps was slow. Need second player to watch other ramp. 
  2. Waves Came Crashing Down All Around - burn down boss asap, avoid taking splash damage during fight.
  3. A Race Against Slime - Burn boss down - Per WoWhead comment - Awarded if you manage to kill Kilrogg Deadeye in under 5 mins, 15 seconds on Normal, Heroic or Mythic
  4. Pro Toss - Burn boss down - Per Espon360's comment - You can easily complete the Pro Toss achievement by assigning two people to pass the eye back and forth constantly, and then you'll proceed to Zerg everything else. Someone from Legion, commented, 'just don't pickup eye'.
  5. This Land Was Green and Good Until... - burn boss down. "I just completed this by zerging boss with 2 others (1 tank and 2 DPS total). We are all 860+ with drums of rage, flasks, and food."
  6. Non-Lethal Enforcer - burn boss down
  7. Echoes of Doomfire - burn boss down, don't kill last doomfire.
  8. Turning the Tide - complicated in that you need boss to aggro trash outside of arena. Bring giant robot around and when he fires canon he'll (supposedly) hit trash.
  9. Don't Fear the Reaper - AOE all three bosses down at same time.
  10. Get In My Belly!  - get sucked into boss, kill three fragments of crone, this will spawn the soul of crone. Kill her then boss. According to this comment, it looks like we'll need a druid or warlock(?) to run this one. 
  11. I'm a Soul Man - Karnhag has a great comment for soloing this achievement. This is a bit complex like Ulduar Iron Dwarves achievement. 
  12. You Gotta Keep 'em Separated - burn boss down. 
  13. Bad Manner(oth)  - see 24ToTen's comment. leave on summoner, engage boss, he'll curse someone, causing doom guard to spawn. Get both boss and doom guard to low health, then let boss kill doom guard.
Overall, it looks like 3 fights will be difficult to solo, Give a test run later this week and we can see how it goes. Hmm, besides the obvious achievement names, let's see how many I can find references to in pop culture.

Pro Toss - that's a gimme



The land was green and good..


Non-Lethal Enforcer - came up with this old Nintendo game..


Echos of Doomfire (Path 3.2 - wrath pre-release)





Turning the Tide



Don't Fear the Reaper


Get In My Belly!


I'm a soul man!


You Gotta Keep 'em Separated:

Bad Manners


Tuesday, January 10, 2017

Karazhan or Bust! (Part 1)

This weekend, "What Bombs at Midnight" stepped into our first mythic level dungeons. We did remarkably well on each of them, which really surprised us due to our gear score at start was an average i-level of 830.

The Team:

Day 1: FridayDay 2: Sunday

With the intention of Karazhan attunement, we started with Khadgar's quest the [Edict of the God-King]. Edict has you run Halls of Valor on mythic difficulty. As we've found out, mythic (or as those leet players would like to call, mythic+0), is not that different than a heroic dungeon. As their 6 of us, we had to run the dungeon two times, swapping out DPS. Our first attempt on included 4 wipes on Hymdall due to learning the dragon-flame mechanic, and 6 wipes on Odyn to learn the stormforged obliterator mechanic.


The Day 2 run of Halls of Valor ended early (and 4 of us got no loot from the bosses), we decided to go through and run one of the three dungeons for part 2, [Uncovering Orders]. Being efficient, as we were already in Dalaran, we went into Violet Hold. The trash was rather straight-forward, nothing notable. The only noticable difference being they spawn a lot closer, causing some overlap with groups. One or two groups ran down while we were still cleaning up the previous. Because of this, I found it easier to tank everything on the 'floor' and not run up to the trash. The bosses appeared to be in 'heroic' form, nothing really special.
  1. Festerface - wiped about 3 times on this boss until I got the 'drag him to the nasty pools' mechanic down. On last attempt, I died to splash damage from the corrupted pools, but DarkFiber rogue tanked him. 
  2. Mindflayer Kaahrj- IIRC, we one-shotted him. Tank role: Don't stand in garbage. Interrupt spells. We'd call these out "used mine" and spread these out amongst the party.
  3. Malgath - also a one-shot - maybe two. Pickup trash and avoid stuff on ground. 
  4. Fel-Lord Betrug - Lucky, it appears to be the easier of the two options for last boss. Face him away from party, actively mitigate his big hits. We almost let DarkFiber die to the Execution event. 
Since, it was only a little after midnight, heads filled with optimism, we figured heck, why-not, run ONE MORE! Ah, Vault of Wardens. Top it off, it has a World Quest night (for easy solution see DaveRuiz comment). Noteable bosses..

Tirathon Saltheril - Just watch out for the chain. Got caught fighting boss then chain chopped me in half. 

Inquisitor Tormentorum - Inquisitive Stare mechanic. Requires you to be facing the 'orb' when it starts casting it's stare. If you're facing away, it will stun you. So I ended up run up to boss, and tanking his adds with my back against the cell wall. This way I could turn to face orb and still have adds. 

Cordana Felsong - sigh, died so many times, I must be running this fight naked? This fight is super heavy RNG dependent. She has a phase, every 20% health drop, were she summons ranks of legions that cross the room. These are 'only visible' when the player carrying the 'elunes light' shines on them. The one thing that we started to recognize was the arrow pattern. We could all start lining up and running to this spot. In mythic, you need to do this maze, 4 times in a row. So RNG may have the opening of one, edge up to the start of the second.. Bad timing and you're bounced off, over or just killed all together. Of course, the damage is AOE, so getting hit by them will usually cause a wipe. We did find, that jumping off the edge of the platform will sometimes reset the fight. This saved on repair bills when it was just DPS left alive up there.. 

See the hole! (source)
As Rys wasn't feeling well, well have to run those two dungeons again with her. Having to face Cordana's RNG is dreadful. 

Next up, Black Rook Hold. Hmm 2 prisons and a fortress. Reading through the strat guide, I don't think it will kill us. Most of the additional mythic items aren't (sounding) that more difficult. (Of course, Cordana's strat guide doesn't reflect how difficult the 4 ranks of legion are.. Team is anxious to run them early this week, with hopes to running Karazhan by the weekend. 

Overall, mythic dungeons have been a fun addition and everyone is happy. Game play has added enough difficult, that we just can't plow through the trash to the boss. We need to plan, CC and even pull rather slowly. It's obvious now why the 'same-server' requirement is there. This isn't something you can plow through without  good communication. Missing an interrupt is forgivable in normal and heroic, but at our gear level, it's deadly. 

Wednesday, January 4, 2017

Too much good stuff

Return to Karazhan

About a month ago, my co-worker mentioned he wanted to try the Karazhan dungeon. He and his wife hadn't played since reaching 100 in Warlords. Of course, Karazhan is going to be Mythic only (WHY??) so to play you have a few requirements..
  1. 5-6 players so that we can run different mythics when someone is on vacation/sick, etc..
  2. Same realm/faction as I believe that we can't cross-realm queue for mythics. 
  3. Approximately 830-845 gearscore for everyone.
What does this mean?
  • New toon, alliance
  • New server
  • New guild
Alliance, because we have two additional co-workers that want to start running mythic dungeons. They are both alliance on a PVP server (remember my Hunter?) and already geared rather decently in PVP gear. So in order to bring them along, we all needed to play alliance. Easy enough, Requirement 2, we play on a PVE server. Not as easy, but still not impossible. 

Druid, Paladin, Shaman??

We have 6 players (two married couples (1&2, 3&4) and one other, plus me). 
  1. Vànní - Priest
  2. Darkfiberman - Rogue
  3. Rys - Warlock
  4. Vyrial - Monk
  5. Orlya - Mage
  6. ElPlato - Paladin
We found Rys was guild master of an existing, and level 25, alliance guild already. She'd been playing with their son and had a max level (100) warlock. Viral, O-really-ya and El Plato were created new. 

Pally humor?? Sort of wishing I named her "EllaPlato"

Little over a month (and $60) later, I now have a max level Draenei paladin on Kul Tiras. I boosted from approximately 36, as I was tired of running dungeons and wanted to get a hop on questing. I've managed to get 2 of the titan pilars (Azsuna and Val'shara), still working on Stormheim and Highmountain. I've done enough questing in Suramar to open the first flight path. I was happy that at 110, I could immediately turn in Kadghar's quest and start running world quests. I complete at least one faction's WQ set each week. I don't think I see all of them though. As I haven't opened up all the zones, my world quests seem to only appear in 'known' areas.

In the last week, we've started running heroic dungeons together. Possibly start looking into normal raid if we can pug the last few spots.. To help, I've linked to all the TL;DR videos posted by WoWAholics 101.


Meanwhile over on the Horde side 

Elkagorasa has been doing nicely on gear acquisition. He's ran a few LFR, and picked up some gear. He's sporting 840-844 gear. He keeps getting this helm model, so I am having fun with the rest of the outfit. This week, it's the Bug-gladiator? 

On my way to Pathfinder, I am revered with 1, honored with the other 4, and working on Nightfallen (but can't see it via armory page here at work. Looks like Valajar are not showing either.). Looking at the rewards on WowHead, Valajar, I am at least Honored as I have purchased the boat (which I thought was a toy, but it's on-use).  Loremaster with all but Suramar and just need to locate the alliance flight stops in Stormheim (Greywatch, Shield's Rest and Weeping Bluffs). All rather easy to complete with just a little PVP world quest..



Monday, November 7, 2016

BlizzCon Virtual Ticket #2

BlizzCon 2016

This is my second year purchasing the Virtual Ticket. I knew there was no big Warcraft announcement. In fact, I was more excited about the Overwatch announcement of Sombra than anything else. Unlike last year, the streaming performance was flawless. Maybe because I was simply streaming this on my work desktop :-O (and not a wifi attached laptop), maybe because Blizz has up'd the streaming quality.



My Biggest Complaints:


  1. Hard to Watch while Live. When it was playing Live (aka "Hall D") it was hard to pause and go back. I wanted to grab a screenshot of the warlock mount, going back 30 seconds, is virtually impossible on the live stream. Instead I spent 5 minutes, skipping back and forth approximately half an hour of  the video coverage looking for a 10 second video clip. Sigh.. With it paused, the video grey's out, making my screenie rather useless. A DVR-style 30-second rewind button would have been awesome! Bookmarks to each of the various segments ( Overwatch Q&A, What's new in Warcraft, etc.) instead of an 8 hour long video would have been awesome!
  2. Lots of interesting non-streaming content. I get that it's important that your site reflects the entire conference schedule, but what I'd absolutely love is a filter button up top that wouldn't have shown me the Art and Design or Blizzard Engineering sessions. As an IT engineer, I really was looking forward to peeks at the back-end of Blizzard's infrastructure and design. Then when the reminder popped on the BlizzCon app and I couldn't watch it?!?! 
  3. No Closing Ceremonies. I was really looking forward to sharing the Weird Al concert with my family. We've seen a number of his videos on Youtube, but I've never had the opportunity to see him perform 'live'. I planned to have everyone huddle around the big computer monitor (or hook laptop to TV in family room) and all jam. Sadly. Nope. Nothing. While I understand the performance issues with broadcasting the concert, I am still deeply saddened that I can't share this with my kids. 
Not in Video Archive?!?!






Monday, October 31, 2016

Still Alive

Whew! October 20th, finally completed my class-hall campaign!. I picked up the remaining 3 hall champions in one quick swoop. Nice.

With that, it took a little running normal dungeons, but I am now geared up enough to start running LFR. Not a lot of new mechanics to note. Panda Steve does a great job at summary. (see here).

I've also started running world quests (fka dailies). This format does have some nice benefits. You have time for grinding down 10 bad guys and grabbing their shoes? Or how about just killing 4 elites? Easy. You pick.This also creates a nice variety where you can mix it up each week.


Still have only the one max-level character. There's so much good stuff that I can't get around to restarting it all on a second or third character. Maybe after I finally get into Karazhan.

Source: Overking

Overwatch's RNG has been mixed bag on my loot box luck. I've purchased 22 loot boxes and (my son) won 2 of them via leveling. From these 24 boxes, we've found 3 4 of the skins (Junkenstein, Soldier 76, Rheinhardt and Hanzo) The one that we've really wanted is that for Reaper; love that pumpkin head.

Speaking of Halloween. I GOT THE MOUNT! Yeah, another broomstick!!.. Oh you thought I meant the horse-thingy??, Hate to tell you that doesn't still drop (especially if you're playing a warlock), I am fairly certain that only dropped for people back in Wrath.

Now, if you see Elkagorasa playing Overwatch before 10PM PST, that's probably my son. He's gotten pretty fond of both Rheinhardt (oh yeah, we got the ghostly skin) and/or Bastion. One time playing he got called out pretty badly for 'trolling'. I've told him he can't play my account, if he's simply camping in the corner. He needs to be front and center, especially as Rheinhardt. He's been very excited about the release of the newest hero, Sombra. It's pretty cool if Blizzard has been putting all of this together and not just some excited fan.

Friday, September 9, 2016

Warlock Legion Week 1

Legion is upon us. Only took me three days to finally login. I started on my main, Elkagorasa, and spent about an hour to go through the artifact weapon quest chain and settle his class hall. It wasn't bad,  or hard like the green the chain. In fact,  it was a quaint bit of lore.  My biggest complaint is that I had a human disc priest helping me out, casting his healing bubbles on me for some big fights. But then, he deserts me on the boss fight, causing me to wipe twice on that fight.



The warlock class hall is a major let down. I know that Blizzard said it was going to be dh prison world, but really? So,  can I take any of these demons with me as a body guard? No. Can I change my demons names with one there already? No. Can I learn vanity glyphs that allowed my pony to run on water?!  No. BTW my druid CAN pickup a spell to CHANGE HER travel form..



Gearing has been relatively easy. Went from. 704 post pre-expansion to 718 before leaving first quest zone. Mr Robot is coming in handy with his BiB tool.  The interface change has  been a little confusing,  but I think I have it. Question,  how do I determine my gear for destruction while still leveling affliction? @askmrrobot

Favorite parts:
  • Four starting zones instead of one or two.  This has allowed me to run a different zone with each toon. Warlock Azsuna, druid that druid zone.  Probably going to go back on priest and pick something other than Azsuna. 
  • Solo most content. What I can't, often I'll find someone else nearby about to trash the same world boss. One quest chain had me zone intro erodar and help velen. I accidentally pulled a mini-boss and all his minions. They had me down to 8% health as I ran.  Happily the Draenei that I was saving,  stood there and healed plus dps. We killed all and no wipes. 
  • Multi-tap.  If I see someone working on the same mini-boss that I just killed,  I am happy to throw a few instant cast spells and send my minion over there. Running through the murlock area,  I managed to chain most of the reef along with me.  So I stopped at the end where a Tauren and undead were killing and (without asking) enlisted their help.. 😊 I didn't feel TOO bad because they both got xp as well.  
  • Zoneless.  No matter where I go,  I am always the right level. With the mix of old and new content,  sometimes it's hard to tell if this is the quest zones or not. Hey look that's a 110 alliance warrior helping me with this bird.  Oh look there's a level 50 in New Dalaran? 
  • Demon hunters. My son is now at level 101,  Dingo of Auchindoun.  I don't think he realized it,  but it's a PVP realm and can easily be targeted by the Horde.  
  • The critters. It's awesome to be exploring an area and find animals hidden under trees and in nooks around the zone. Friend mentioned killing a bear for skinning, only to have cubs appear, whimpering about their dead mom. Found the fawn that you can pet and he excitedly prances around the inn. The prancing ponies and animals chomping on the verdant meadows. 

Monday, August 22, 2016

Zone less Warcraft

The Legion invasions have shown us that Timewalking is about to go mainstream.  Blizzard has mentioned that there will be no questing from zone a to zone b path, instead you'll be able to go in any order you wish.  What I think they've failed to explain is that it doesn't necessarily mean at level 100+.

I forsee content having no borders.  You approach a bad guy, he will automatically match your level.  This means you could theoretically raid, quest and run heroic dungeons if your gear is appropriate. Or would you need to complete the pre-quests?

Of course, some content will still be gated. You can't have people flying around before level forty, can you?? Oh! Disregard my chauffeur please, and this pair of wings,  and the feather from Draenor.

So my question is, why am i bothering to level my bank toon? Next week,  she'll be running Siege LFR!! Leveling via all possible dungeons! And maybe even questing in Panda land even though she's not even level 30 yet.

Friday, August 19, 2016

August Update: My Orc Wants A Tattoo Too!!

Monday I finally got a chance to logon and run Elkagorasa through the new pre-patch content. Horde side, it's rather distressing to watch all the chaos in the event. My priest even considered levitating down to the Alliance to help them out.. (invisible wall). I did find the final horde cutscene awkward in that Vol'jin looked like this guy.



I do like the direction, so far, of what I've seen. At max level, wearing lfr gear, the demon invasions 'hurt' but I am never really worried about dying. On the final 'boss' fight, I've been killed due to aggro, but that's after all the tanks died. The rewards are fairly nice, with a gear piece dropping pretty much each time. Elkagorasa has gone from roughly 700 gearscore to 703, and Eride (priest) has (after only one event) gone from 698 to 700 gear score (2 i700 items, one warforged 710 item).. I am hoping to run my max level alliance hunter and my level 94 monk through the scenarios as well. I want to see the entry area from the alliance perspective. Pre-Tuesday, I've heard of one level per invasion XP increase. Since my monk is still mostly decked out in heirloom gear.. :)


I then decided to spin up a demon hunter. Please welcome Ellidari (the Illidari). The demon hunter quest chain is interesting. I think it feels a little bit like the death knight chain, except without the awkward, go kill 30 villagers to prove your worth to Arthas quests. Instead, it feels a bit more like a low-level boost, in that you only get one spell/action at a time. One or two quests so far have been "Go do ___ and so you can learn this ___ from ...". Overall, I think DH game play is fun, Double-jump is nice for getting over barricades. I'd be curious how the Nagrand jumping puzzles would be with a DH. (Can I even open a garrison?)

You can't have my tattoos!

My biggest complaint?? Tattoos. You spend time picking out what your character is going to look like, Loved the silver colored tattoos as they looked less 'fake'. Except, sort of like a druid, you don't actually get to see those tattoos. Once start upgrading gear, you quickly get clothes with arm and shoulders covered. That doesn't stop me though, from wanting my Orc to get tattoos. How about PVP related, or achievement markers?  Horde symbol on my right bicep, guild symbol on the left.


May Update (Kara's End, Questing and Mythic + dungeons).

We've completed Karazhan, multiple times over now. Last week, we managed to work on killing the 40 spiders for Clearing out the Cobwe...