Monday, February 26, 2018

Post 7.3.5 Revisiting My Warlock Talents

While playing with my friends has me spending more of my time on my Alliance toons, I still try to find time to play and level up Elkagorasa. Last night, I found a PUG that was running a +6 Eye of Azshara. The group leader, FindMuck is another warlock and consistently did quite a bit better damage than me. Reviewing his armory page, I found that he's both 20 ilevel lower than me and isn't gemmed or enchanted at all. Top it off, he only has a single legendary item equipped and no tier gear set bonuses. On the charts, I should have been out doing his DPS by a 100k+.

realized class hall chest has tattoos.
going red with fancy hat.

So.. What is the difference?? I know my rotation was clunky.

  1. Agony
  2. Corruption
  3. Siphon Life
  4. Unstable Affliction
  5. Haunt
  6. Drain Soul
Once I applied all my dots, I bounced around between DS and whatever was about to drop off. Usually dots 1,2,3 would all fall off about the same time. UA would drop a few seconds before or after. 

After the mythic+, we ran a few wings of the Antorus LFR together. During this, I set him as my /focus so I could watch what spells he was casting. One thing I immediately noticed was that he wasn't ever casting haunt (i.e. it's has a 1+ second cast time). I couldn't see any of his instant cast, but I could see a constant bounce between UA <=> DS. This led me to talents. Of course.  Reviewing the damage meters, I did see that he is casting the agony, corruption, plus some proc's. 

What I did find is Findmuck is/was running a much simpler talent build. No Haunt, no Siphon Life, and 'permanent corruption'. This would definitely explain his 3-button rotation. Agony -> Unstable Affliction -> Drain Soul, with Corruption and Phantom Singularity on cool down.

As it was LFR, and we just wiped on Imonar, I ported out (teleport out of dungeon), changed my spec's and repaired my gear, then popped back in. With that, my DPS charts went from 15-16 up to somewhere around 7-8. More practice with this simplified rotation. Maybe more moves of the buttons so they are in a better cast order.  Thinking...

The Phantom Singularity buff has a 16 second cool down, so likely only cast once per short trash fight, or maybe a couple times during a boss fight.  Instead of macroing it to apply with something else, I think I'll just squeeze it into my rotation like:

That's my plan. I'll check out my progress later this week to see if this helps. 

Monday, February 12, 2018

IT: Ready Player One (may include spoilers from book)

I mentioned the book Ready Player One in my Liebster award. Now that the movie is only about a month away from release, I've had my son (11yo) start reading the book for his English class. He's having a bit of a disconnect with all of the 80's references in the movie, so I thought I'd help him 'a little' by looking up some of the video games. Using this wiki page as a reference and a few emulator sites, you too can be Parzival, Aech or Art3mis.

Adventure: (EO) Game referenced because of the 'easter egg' that the author put in the game.

Joust: (EO) Game for copper key.
Dungeons of Daggorath: Gateway game. Found a nice community site here. Also a Windows 10 Microsoft port of the game.

PacMan: (EO) Parzival plays a perfect game.

Zork: (Archive.Org) Turned into a 3D world that users must collect all the trophies..
Black Tiger (aka Black Dragon): (Game Oldies): Gateway game.

Tempest  (EO): Final Key quest.

Tuesday, January 9, 2018

7.3.5 Bucket List

Based on the 77 day turn around that Blizzard has been demonstrating on their patch release cycle, 7.3.5 should be dropping into production next Tuesday. With this patch comes the much anticipated content leveling (aka zoneless). BlizzWatch has a great breakdown of the various zones..

from mmo-champion
Wit this, a few things are going to be a little harder when the patches drop. That 20 minute run through BT or Karazhan (BC) is going to get a lot longer. Unstead of these dungeons being level 70 content, starting with this patch, they will go to being level 80 level content. While still not a big deal for a max level character, it will mean a slightly longer dungeon run.

Farming Transmogrification Outfits
While trying to build an interesting Holy Paladin xmog, I found that I had the shoulders from the Judgement Armor recolor set. This BC dungeon tier set is dropped from many of the BC dungeons. My priority for this outfit will be the legs and chest. I am not so concerned with other items (hands would be nice, but at 15% drop rate, that's not favorable odds..) As my paladin is a boosted character, I must have got the shoulders as a timewalking drop. With the BC timewalking, I've been through most of these dungeons at least 4 more times.. So, I am less than excited at my drop rate prospects.

(Ref: Paladin T2 gear and this excellent guide to dungeon locations)

Update: Last night, I ran all but the last dungeon. It took about an hour to complete the 6 dungeons. As this is all level 70 content, I would run into a room bring the chain along with me, turn around and one shot the crowd (ret artifact weapon or aoe). About 40 minutes into it, I ran the weekly event with the guild (4 mythics trying to get as many achievements as possible). Then came back in prot spec to run Shadow Labyrinth. (It's awesome fun when your shield bops 5 mobs and manages to go around their pillar). During the run, I got the gloves and chest. BC dungeons are on a 10 hour reset, so I should be able to run them again tonight..

Update 2: I want this sword. Now need to start running Classic Karazhan. The sword, Despair drops from the Opera event. Unfortunately, it doesn't have any drop statistics.. At least, I could run in right before my next Mythic Lower Karazhan run this week.. :)

Update 3: 7.3.5 dropped while I was on vacation, then recovering from the flu I caught while traveling. Looking through my list, I am down to the 3 items in Zangramarsh, helm, pants and (possibly) the belt.

Update 4: Pants dropped on last run of the dungeon. I still officially need the helm as it would nicely complete the set, but I am not too concerned.. Tried healing a BG the other night and it went miserable.. Maybe paladin healing isn't for me..

Tuesday, December 19, 2017

Antorus guides

Playing a tank, gives one a different feels for raiding. As DPS, I could simply jump into the raid with little research and do fairly good. Sure I might die due to a stupid mechanic, but seldom would I die twice. As a tank, I feel I have the responsibility of knowing the fight a little better than simply responding to DBM's alerts. So I feel I need to do some research. I've finally gotten a moment to pull together a few resources and feel almost ready..

Here's what I've been reviewing: 

Update: FatBoss+WoWhead - Raid Role Responsibilities: If you just need a quick refresher before jumping into a fight, these quick role breakdowns are great.

HazelnuttyGames has put together a collection of videos that cover each of the bosses. Her videos are roughly 5 minutes long for each boss, covering each of the mechanics. They are well paced with highlights on key mechanics. I like her videos because they show that she was also learning the fights the hard way (not a perfect run, but with many deaths.

I've created this playlist to filter and reorganize the Antorus raid videos into (maybe) the encounter order.

WowAholics101 has a series of videos as well that are very concise, ~90 seconds each. His videos are great to share with a group that needs a little bit more to finish a boss. Wipe on a boss due to some dumb mechanic, share the short URL with the team.. (similar playlist)

Ardo222 over on Imgur created an awesome #BossGuide for each of the fights. This includes a summary document with each bosses main spells and what you (as a role) need to do. Plus images based on suggested movement within the fight. While part of this looks simply to be skimmed from the 'dungeon journal' it's not a bad thing to have there at the start of each fight..

Not Excited About BfA Allied Races.

I am really not excited about Allied Races. Think about it. Most players play WoW in third person. From this angle, I can see the top of my character's head, their back (or cape), pants and maybe shoes. Why would I care about their face, eyes, or really what color their skin is? The view from the armory is the only time I really see the frontal view of my character.

Typical view of character

When looking at my character, it's about the animations; the movement fluidity, the run gate, how cool the jump is, and fighting animations. If you can't deal with looking at the backside of your character, there's no point.

I guess, ElPlato could have yellow contacts? 
So, when I look at the planned allied races, I am not excited. Here we have (yet another) cosmetic model of 6 different in-game classes. Quick skim of the models, and I see mostly eye colors and skin color differences for existing models. Something I see zero of when in my armor set and actually playing.

I guess, if I was more into the lore behind each race, I'd be more excited, but overall I am not. I could care less if my dwarf is a Dark Iron or Wildhammer.

??? Dwarf
What does sound exciting?? More transmogrification or character options.

Garrosh is seen here sporting chest and arm tattoos from this publicity shot taken for Warlords of Draenor poster.. My demon hunter was able to select both the style and color of her/his tattoos  Now that we can choose options for 'hidden ___' for every piece of armor, I think it's a great idea to give more body modifications. Tattoos, scars, or other battle wounds. I'd even consider the option to make it permanent. [There's no going back from this. OK - Cancel]

Hat Hair
I modeled my priest after my oldest daughter. She has long red hair. When people with long hair wear hats, typically their hair does not magically disappear. I'd like for my female priest, to actually maintain her low pony when she is wearing a hat and not magically revert to a boy-cut. As you can see, the hair is easily visible from the back, and it sort of ruins the whole character build process. If she wanted to wear a bob-cut, she'd visit the barber..

What I expect
What I get
Variety Brawler options
I understand the desire in game to keep the weapon options, weapon-ish. (What if we think we're REALLY our characters and start fighting RL with non-sword objects??) There is no way you can xmog that lovely wooden plank model over your existing artifact weapon. BUT THERE SHOULD BE?! When I go into an arena, I'd like my weapon to be a spiked wooden plank, broken bottle or even a giant fish! I don't want to be fighting 'clean'. Maybe these should be brawler's guild rewards. Encourage more people to play this portion of the game. (Note, it appears that the wooden plank is available here and I think I've completed this quest already on at least one toon.)

(one handed mace) Spiked wooden plank

Post 7.3.5 Revisiting My Warlock Talents

While playing with my friends has me spending more of my time on my Alliance toons, I still try to find time to play and level up Elkagora...