Shared Topic:One vs Many?

StringTheory posted a topic on BA that I thought I should discuss:
While there are some quests that specifically call for grouping, most don't... but do you group anyway? How many of you pick up a friend or guildie to quest with and how many grind the lonely roads alone?

Warlocks are solitary by nature. We're brooding, we're loners, we despise awkward social situations, we'd rather set you aflame than to talk to you. When out in the world, we tend to stick to those that follow us, not want to talk to us.
"what you talking to me?"
While out questing, typically late at night, I avoid the crowds. I have my minions to do my work for me. I can call on body guards for short term work. If they can't handle it, I don't want it. Problim? No problem. Troll dungeons? Yeah, those trolls stink, let them rot in there.

Have I tried being social? Sure, I tried. Two years ago when Wrath dropped, a couple guildies took some time off work and played all day. Leveling up from 70-75 while I was warming the seat at a new job. I missed leveling due to they were already flying into Dalaran, while I am still working through the Borean Tundra. Come the Shattering, this lock tries to play nice with his friends. Only to be shunned. No one else in guild was playing. (cue crickets).

While this lock would rather skip questing all together, sometimes it's necessary. Even so, I am going to work my hardest to do each of those quests solo. Situations where I have to wait on others, smell their undead mounts or even just watch them take the beating while I set it on fire are despicable. Me and my Minions, FTW.


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